Tuesday, January 31, 2012

Guild Wars 2










Here is my latest project with Maya which is developing a scene from a specific piece of concept art from GuildWars 2. Everything here is at a low poly with the exception of some items. I indended it to be made so it works in a game environment with restricted poly budgets done with the same efficiency as I have done before. Credit goes to Arenanet for the conceptart and the Artist who drew it.

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